Build it together. Feed the guns. Survive.
The demo plays best on a computer with a keyboard or game controllers.
Trailer
Six players. One factory. How long can you hold?
Real gameplay: a whole Sandbox run on Relaxed, from the first turret to the wave 20 victory, with bots playing all six crew.
Couch co-op factory survival
Everyone has a job. Nobody has enough hands.
Waves of enemies march on your Core. Your turrets can hold them — as long as the ammo keeps coming. Start by hand: mine the ore, carry it to the press, run the rounds to the guns. Then build the drills, belts and presses that do it for you, and keep that line running while everything goes wrong at once, together.
"We aren't producing ammo fast enough!"
How it plays
Simple jobs. All at the same time.

01 · BUILD IT TOGETHER
Start with your hands, end with a factory
Every run starts manual: mine iron, crank a Workbench, carry rounds to the guns. Between waves the Supply Truck brings presses, drills, belts and furnaces — and the chain you build decides how long you last.

02 · FEED THE GUNS
An empty turret is a hole in the wall
Automated turrets do the shooting, but only while they have rounds. Build the line that feeds them, then keep it alive: fix what gets wrecked, clear the jams, carry rounds by hand where the belt doesn't reach yet — and everybody drops what they are doing when the klaxon goes.

03 · SURVIVE
Eight stages, each one a new problem
New ore, new machines and new enemies arrive stage by stage — runners, saboteurs, tanks. Spend scrap at the truck, beat the wave's challenge for tech picks, and hold out to the last stage.
Made for the couch
One to six players. On one couch, or online.
Players: gamepads plus one or two on the keyboard, on one screen or joined online. Every button can be rebound.
The wave is the same size whoever turns up. Friends add hands, never enemies — solo is the whole game.
One difficulty dial, from Relaxed to Meltdown. It is the only thing that changes the pressure.
Supply, where machines come from the truck, or Sandbox, where anything goes up straight from scrap.
- 1Hands
- 2The Press
- 3The Belt
- 4The Drill
- 5Alloy
- 6Power
- 7Sludge
- 8Crystal
Play online
Friends in other houses join with a five-letter code

Walk your crew through HOST ONLINE and the lobby shows a code. Your friend opens the game, picks JOIN A FRIEND, types it in, and their players walk into your game, as many as their keyboard and controllers hold.
Your computer runs the game, exactly as it would on the couch; theirs sends its buttons and draws what yours sees. Mix and match: two on your sofa, two more across town.
Newsletter
Hear when it launches
News from the factory floor: new stages, playtests, and the day Ammo Line comes to Steam. A few emails a year, nothing else.
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